home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC World Interactive 2
/
PC World Interactive 2 - Eylül 1997.iso
/
shar
/
graf
/
il7try.exe
/
IL7TRY
/
ARCHIVE.Z
/
AIRes.dll
/
TEXT
/
1013
< prev
next >
Wrap
Text File
|
1997-05-19
|
5KB
|
432 lines
%%BeginResource: procset Adobe_typography_AI5 1.0 1
%%Title: (Typography Operators)
%%Version: 1.0 1
%%CreationDate:(03/26/93) ()
%%Copyright: ((C) 1987-1996 Adobe Systems Incorporated All Rights Reserved)
currentpacking true setpacking
userdict /Adobe_typography_AI5 54 dict dup begin
put
/initialize
{
begin
begin
Adobe_typography_AI5 begin
Adobe_typography_AI5
{
dup xcheck
{
bind
} if
pop pop
} forall
end
end
end
Adobe_typography_AI5 begin
} def
/terminate
{
currentdict Adobe_typography_AI5 eq
{
end
} if
} def
/modifyEncoding
{
/_tempEncode exch ddef
/_pntr 0 ddef
{
counttomark -1 roll
dup type dup /marktype eq
{
pop pop exit
}
{
/nametype eq
{
_tempEncode /_pntr dup load dup 3 1 roll 1 add ddef 3 -1 roll
put
}
{
/_pntr exch ddef
} ifelse
} ifelse
} loop
_tempEncode
} def
/TE
{
StandardEncoding 256 array copy modifyEncoding
/_nativeEncoding exch def
} def
%
/TZ
{
dup type /arraytype eq
{
/_wv exch def
}
{
/_wv 0 def
} ifelse
/_useNativeEncoding exch def
pop pop
findfont _wv type /arraytype eq
{
_wv makeblendedfont
} if
dup length 2 add dict
begin
mark exch
{
1 index /FID ne
{
def
} if
cleartomark mark
} forall
pop
/FontName exch def
counttomark 0 eq
{
1 _useNativeEncoding eq
{
/Encoding _nativeEncoding def
} if
cleartomark
}
{
/Encoding load 256 array copy
modifyEncoding /Encoding exch def
} ifelse
FontName currentdict
end
definefont pop
} def
/tr
{
_ax _ay 3 2 roll
} def
/trj
{
_cx _cy _sp _ax _ay 6 5 roll
} def
/a0
{
/Tx
{
dup
currentpoint 3 2 roll
tr _psf
newpath moveto
tr _ctm _pss
} ddef
/Tj
{
dup
currentpoint 3 2 roll
trj _pjsf
newpath moveto
trj _ctm _pjss
} ddef
} def
/a1
{
/Tx
{
dup currentpoint 4 2 roll gsave
dup currentpoint 3 2 roll
tr _psf
newpath moveto
tr _ctm _pss
grestore 3 1 roll moveto tr sp
} ddef
/Tj
{
dup currentpoint 4 2 roll gsave
dup currentpoint 3 2 roll
trj _pjsf
newpath moveto
trj _ctm _pjss
grestore 3 1 roll moveto tr jsp
} ddef
} def
/e0
{
/Tx
{
tr _psf
} ddef
/Tj
{
trj _pjsf
} ddef
} def
/e1
{
/Tx
{
dup currentpoint 4 2 roll gsave
tr _psf
grestore 3 1 roll moveto tr sp
} ddef
/Tj
{
dup currentpoint 4 2 roll gsave
trj _pjsf
grestore 3 1 roll moveto tr jsp
} ddef
} def
/i0
{
/Tx
{
tr sp
} ddef
/Tj
{
trj jsp
} ddef
} def
/i1
{
W N
} def
/o0
{
/Tx
{
tr sw rmoveto
} ddef
/Tj
{
trj swj rmoveto
} ddef
} def
/r0
{
/Tx
{
tr _ctm _pss
} ddef
/Tj
{
trj _ctm _pjss
} ddef
} def
/r1
{
/Tx
{
dup currentpoint 4 2 roll currentpoint gsave newpath moveto
tr _ctm _pss
grestore 3 1 roll moveto tr sp
} ddef
/Tj
{
dup currentpoint 4 2 roll currentpoint gsave newpath moveto
trj _ctm _pjss
grestore 3 1 roll moveto tr jsp
} ddef
} def
/To
{
pop _ctm currentmatrix pop
} def
/TO
{
iTe _ctm setmatrix newpath
} def
/Tp
{
pop _tm astore pop _ctm setmatrix
_tDict begin
/W
{
} def
/h
{
} def
} def
/TP
{
end
iTm 0 0 moveto
} def
/Tr
{
_render 3 le
{
currentpoint newpath moveto
} if
dup 8 eq
{
pop 0
}
{
dup 9 eq
{
pop 1
} if
} ifelse
dup /_render exch ddef
_renderStart exch get load exec
} def
/iTm
{
_ctm setmatrix _tm concat 0 _rise translate _hs 1 scale
} def
/Tm
{
_tm astore pop iTm 0 0 moveto
} def
/Td
{
_mtx translate _tm _tm concatmatrix pop iTm 0 0 moveto
} def
/iTe
{
_render -1 eq
{
}
{
_renderEnd _render get dup null ne
{
load exec
}
{
pop
} ifelse
} ifelse
/_render -1 ddef
} def
/Ta
{
pop
} def
/Tf
{
dup 1000 div /_fScl exch ddef
%
selectfont
} def
/Tl
{
pop
0 exch _leading astore pop
} def
/Tt
{
pop
} def
/TW
{
3 npop
} def
/Tw
{
/_cx exch ddef
} def
/TC
{
3 npop
} def
/Tc
{
/_ax exch ddef
} def
/Ts
{
/_rise exch ddef
currentpoint
iTm
moveto
} def
/Ti
{
3 npop
} def
/Tz
{
100 div /_hs exch ddef
iTm
} def
/TA
{
pop
} def
/Tq
{
pop
} def
/Th
{
pop pop pop pop pop
} def
/TX
{
pop
} def
/Tk
{
exch pop _fScl mul neg 0 rmoveto
} def
/TK
{
2 npop
} def
/T*
{
_leading aload pop neg Td
} def
/T*-
{
_leading aload pop Td
} def
/T-
{
_ax neg 0 rmoveto
_hyphen Tx
} def
/T+
{
} def
/TR
{
_ctm currentmatrix pop
_tm astore pop
iTm 0 0 moveto
} def
/TS
{
currentfont 3 1 roll
/_Symbol_ _fScl 1000 mul selectfont
0 eq
{
Tx
}
{
Tj
} ifelse
setfont
} def
/Xb
{
pop pop
} def
/Tb /Xb load def
/Xe
{
pop pop pop pop
} def
/Te /Xe load def
/XB
{
} def
/TB /XB load def
currentdict readonly pop
end
setpacking
%%EndResource